Well that one turned out better than I thought it would.
* Despite starting late, the tourney ended up finishing earlier than expected.
* There were twelve players which put six players across two tables. I thought six would be on the short handed side but I think it worked out really well. Everyone got to see a lot of hands and the blinds were low enough that when an orbit passed through, nobody was worried about the blinds hitting them.
* There were three rebuys. I saw how Ryan got whittled down for his rebuy which was a bit of a cooler hand. Didn't see MB or Julian's situation but three out of twelve seems like a reasonable ratio.
* Not surprisingly, everyone did the add-on. I hear what everyone is saying about the add-on and I'm working on alternatives. In this case I think the most stark example of the add-on affecting play was Ryan doing nothing but posting blinds for the better part of the 15/30 level so that he could make it to break and add-on to his stack. He even showed me that he was throwing away AcQc.
* I really like the stack depth. It allowed for players to make mistakes and get away from hands. It also meant that the stack lead could change. After Royal flattened Jason I was sure he was going to steamroll the table with his commanding chip lead but then a couple of altercations with Julian and Marsh happened and the stacks evened out again. I wish I could easily track the average M for when players got eliminated because I think it would be substantially higher than other tournaments meaning that players got to go out on their own terms instead of being blinded out.
* Total chip count was 12 buys + 3 rebuys + 12 add-ons = 27. 27 * 2000 = 54,000 chips in play. When the bubble was burst the blinds were 300/600 and the average chip stack was 13.5K or an M of 15 giving everyone room to maneuver. Going into heads up the blinds were only 500/1000 with the average chip stack being 27K or an M of 18, even more leeway.
That's how I saw it at least. Feedback?